Cornfield Meet

Things collide here.

Gen Con 2013: Part Four – Saturday, Aug. 17

Woke up early enough to make myself go do another treadmill run. Only had enough in the tank for two miles, so I at least pushed myself and came in at under eight minutes per mile – barely.

Our first day at Gen Con, Dave had said something to the effect of, “We gotta play some D&D this weekend.”

We’d planned to line up with Kato at 9 a.m. to try and get a 10 a.m. session of Confrontation at Candlekeep, but just after eight, during another hearty hotel breakfast (seriously: I really enjoyed the morning menu), I got a text from Dave: “Just got over here. Line is out the door, erm, gate already.”

I got there a few minutes later, and Kato was there by about 8:45. I think we did wind up sitting down at our table to play a little more than an hour later.

I chose the pre-generated dwarf fighter as my character, since it’s a role I had no experience playing.

We had a great DM – Erica King – guiding our adventure, and I really enjoyed myself. (I don’t have enough comparative multi-edition experience to offer a good opinion on the D&D Next play. I know I had fun.) The only downside was that our party, through some odd quirk of the playtest logistics, didn’t actually get to do battle with the final monster. Erica did a great job of thinking on her feet and throwing new enemies at us so we weren’t just sitting there waiting. Still, again – FUN.

And hey: Sweet new free set of dice from Wizards of the Coast!

These are all my free dice from Gen Con – the blue and white set is from Wizards, the purple one was a Crystal Caste giveaway, and the green one was from ordering off the Pathfinder menu at Scotty’s Brewhouse, which is where Kato and Wendy and I went for lunch. (Love the effort that went into creating the art and copy for this menu. The descriptions are fun and amazing. And if you’re interested, we split an order of Goblin Ears, and I had a Squealy Nord.)

After lunch, I met up with Dave at the convention center again, then tried to catch Jim Hines for his 3 p.m. book signing. Then I double-checked the schedule and saw that it had been an 11 a.m. signing, and I’d gotten my days confused. Dang.

So Dave & I stopped by the Steve Jackson Games booth, where both Steve Jackson himself and John Kovalic happened to be sitting and signing. And I’d brought along my much-loved copy of Munchkin Bites for just such an occasion:

The third signature there is Andrew Hackard. Kelsey and I met Andrew at Penguicon – where he taught us how to play Munchkin – in 2009, and I’d been looking forward to catching up with him at Gen Con. The SJ Games booth was really busy, of course, but we got to chat for a couple minutes. Then he looked at his watch and said, “Hey: You should throw your name in the drawing for dinner at the Munchkin Tavern tonight – I’m hosting.” I filled out an entry card, and then Dave and I went to meet up with Jonathan.

The three of us played Paizo’s demo of its Pathfinder Card Game. At the time, I wasn’t sure how I felt about it, but in retrospect, I’d like to see how a full game plays out, since it’s an interesting combination of role-playing rules and deck-building strategy.

Not long after, the three of us headed off in different directions, and then I got a text from an unknown number: I’d landed one of the Munchkin Tavern dinner seats!

Via text, Kato suggested that we could fill the time until I headed to dinner with a game of Lords of Waterdeepso Dave and I met him in one of his hotel common areas. I’d never played the game, but I liked it from the start. Easy to learn and a fun theme. Also, I won. (Though with an asterisk – we cut the game short by a couple rounds at 6:50 so I could head over to dinner.)

Dinner at the Munchkin Tavern was a blast. Six of us Munchkin / SJGames fans and Andrew, just geeking out for hours, and enjoying some seriously excellent food and drink. At one point, with his actual Red Pen of Doom, Andrew began creating custom (and Munchkin-legal!) “Go Up A Level” cards. As he’s doing this, he looks at me and says, “Is it ‘E-L-S-E-Y?” Realizing he was personalizing a card for my daughter, I said, “Yep. And you’re awesome.”

His response was to grin and say, “You haven’t seen the card yet.”

It reads, “Beat Dad – Again. Go Up A Level. KELSEY ONLY.”

“Hackaaaaaaaaaaaaard!” (No, seriously: Awesome.)

It was past 10 p.m. when we all left, and the time had flown.

Even though Dave and I were doing another True Dungeon run at 10 a.m., it was the last night of Gen Con, so I wanted to keep riding the adrenaline. “Still up?” I texted Kato.

About 20 minutes later, I got a response: He was heading down to the lobby to meet a couple friends for another Lords of Waterdeep game, and invited me over.

We set up at a table in the bar with Kato’s buddies, who were ordering a late dinner. After they ate, we ordered some drinks and got the game going.

After a bit, a guy came over and said something along the lines of “Hey, I don’t mean to interrupt your game, but…are you having fun?”

And that’s how we met Lords of Waterdeep designer Rodney Thompson. Fantastic!

It was almost 2 a.m. by the time we wrapped things up, and even though I knew it was going to be hard getting up at eight o’clock, I kept thinking, “Yep. This is how you do the last night of a con.”

So I’m heading back to the room, walking east on Maryland Avenue, and there are still a fair amount of people out and about. And I’m thinking about how I’m going to have to pack all my stuff in the morning before heading over to True Dungeon, because checkout time is 11 a.m., and that means getting up even earlier than I’d planned, because at this hour, I can’t pack when I get back to the room without waking up Jonathan, and –

– and there’s Jonathan, standing on the next street corner talking with someone, because he has also spent the last night of Gen Con gaming into the early hours of Sunday. We see each other and crack up with the absurdity of being up this late playing games and having so much fun.

Back at the hotel, I pack up everything I can, and fall asleep around 3 a.m.

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August 29, 2013 - Posted by | Current Affairs, Games, geek, Uncategorized | , , , , , , , , , , ,

1 Comment »

  1. Glad you had a good time!

    Comment by Mom | August 30, 2013 | Reply


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